multi-server · multi-nation

Every village has a grid reference.
Every reference has an owner.

G&V team is the shared command board where our settlers track coordinates, oasis quality, and who's marching next — so no two players ever race for the same village.

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villages tracked
—
average oasis %
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settlers on the way
01 — BOARD

Shared coordinates

Every scouted village lives in one table: position, village type, and oasis quality, visible to the whole alliance.

02 — CLAIM

One claim at a time

A village locks the moment someone calls it. No duplicate settlements, no wasted rams.

03 — CONFIRM

Leadership sign-off

Leaders confirm each claim before a settler moves out, and the board tracks who's already on the way.

X Y Go Type Oasis % Oasis coords Conflict Style Wanted by Leadership confirmed On the way Status Actions

Server & zone

Style zones

Define one or more coordinate boxes per style — useful when your territory isn't one single block. "Apply to all villages" then sets each village's Style automatically based on which box it falls in (a village matches a style if it's in ANY of that style's boxes). If boxes from different styles overlap, Safe wins over Border, which wins over Hot area.
Min XMax XMin YMax Y

Alliance & diplomacy

This field fills itself in automatically once the site has parsed your map.sql — alliance tags come straight from there, so no typos.
This field fills itself in automatically once the site has parsed your map.sql — alliance tags come straight from there, so no typos.
This field fills itself in automatically once the site has parsed your map.sql — alliance tags come straight from there, so no typos.

Tools

Danger zone

Permanently deletes every village, all Territory history, and every field on this page (server link, zone, alliance names, allies, enemies). Use this when switching from a test server to the real one. This cannot be undone.
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